<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	>
<channel>
	<title>Comments on: Spore DRM Debacle May Help Stop Piracy</title>
	<atom:link href="http://christophercummings.com/2008/10/06/spore-drm-debacle-may-help-stop-piracy/feed/" rel="self" type="application/rss+xml" />
	<link>http://christophercummings.com/2008/10/06/spore-drm-debacle-may-help-stop-piracy/</link>
	<description>ChristopherCummings.com - Product Management Blog</description>
	<lastBuildDate>Fri, 10 Sep 2010 17:13:15 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Predictions &#38; Trends For Casual Games In 2010 &#124; Product Management Meets Pop Culture</title>
		<link>http://christophercummings.com/2008/10/06/spore-drm-debacle-may-help-stop-piracy/comment-page-1/#comment-3</link>
		<dc:creator>Predictions &#38; Trends For Casual Games In 2010 &#124; Product Management Meets Pop Culture</dc:creator>
		<pubDate>Tue, 22 Dec 2009 18:01:17 +0000</pubDate>
		<guid isPermaLink="false">http://christophercummings.com/?p=105#comment-3</guid>
		<description>[...] &#8211; The End Of DRM As We Know ItD-. Did we learn from 2008&#8217;s Spore debacle? Maybe. Not really. 2D Boy (World of Goo) came out against DRM in casual games. EA claims Sims 3 [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; The End Of DRM As We Know ItD-. Did we learn from 2008&#8217;s Spore debacle? Maybe. Not really. 2D Boy (World of Goo) came out against DRM in casual games. EA claims Sims 3 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Predictions For Casual Games In 2009 &#124; Product Management Meets Pop Culture</title>
		<link>http://christophercummings.com/2008/10/06/spore-drm-debacle-may-help-stop-piracy/comment-page-1/#comment-2</link>
		<dc:creator>Predictions For Casual Games In 2009 &#124; Product Management Meets Pop Culture</dc:creator>
		<pubDate>Sun, 21 Dec 2008 20:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://christophercummings.com/?p=105#comment-2</guid>
		<description>[...] - DRM Will Give Way To Online ComponentsThe industry will learn from the Spore debacle. Rather than risk consumer backlash, alternatives will be sought that focus on the game’s [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; DRM Will Give Way To Online ComponentsThe industry will learn from the Spore debacle. Rather than risk consumer backlash, alternatives will be sought that focus on the game’s [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
