Over the weekend, dozens of reviewers bombarded Amazon.com with one-star reviews of EA’s Spore because of the game’s draconian DRM scheme, which limits consumers to three installations. And that was just the beginning of the bad press for Will Wright’s latest brain child.
Since the debut of the Nintendo Wii, journalists have claimed there’s gold in the hills of casual gaming. Now, the claim–or is it, shark?–appears to have been jumped.
Rockstar Games cofounder Sam Houser stirred things up recently by claiming he didn’t understand the divide between “casual” games and “hardcore” games. No, the makers of the Grand Theft Auto series claim that the game is the thing.
Even as more venture capitalists see us “on the verge of a casual games backlash,” members of the media are trumpeting the rise of so-called social games. (That would be, yes, “the new hotness.”) But what are social games? Are they single-player games with group chat stapled on? Or simply any Flash game uploaded to Facebook?