Yesterday, we looked at trends in casual gaming for 2008. Today, I’m offering my predictions for casual gaming in 2009.
In the Casual Gamer’s Bill of Rights I put forward last week, it was #6 — “The right to games that help me understand the world and my place in it” — that proved most controversial among my circle of friends and developers, so I wanted to spend a little time discussing it and getting to the core of the argument.
The company behind Galactic Civilizations, Stardock, recently posted a PC-specific Gamer’s Bill Of Rights. In their words, this document is “a series of guidelines we’re trying to introduce in an effort to get our industry to be a little more standardized in how we deal with our games.”