Slideshare! GDC 2010 Highlights & Trends
I attended Game Developers Conference 2010 in San Francisco last week. Here’s my personal highlight reel, with 5 key trends that have applications and implications beyond the games industry…
March 19, 2010 3 Comments
A Meeting Of The Minds: Game Companies And The VCs That Fund Them
In 2009, a total of around $600.5 million was raised by game startups — that’s down 36% from the year previous, but is still a Lot Of Money. And venture capitalists remain bullish on the future of game funding.
How do you get a piece of that action? What’s it like to work with a venture capital firm? What do VCs look for in an investment?
The MIT Enterprise Forum’s New England Games SiG and the New England Venture Capital Association co-hosted an event last night titled “A Meeting Of The Minds: Game Companies And The VCs That Fund Them” to help answer those questions. Here’s my summary…
February 12, 2010 2 Comments
Product Management Meets Pop Culture: The Podcast – Episode #3
This episode: We talk about the Xbox Live Arcade game SHADOW COMPLEX, the new book WIRED TO CARE, and look at how customer empathy can help drive your business forward. All in 10 minutes or less.

Podcast: Play in new window | Download
February 4, 2010 2 Comments
Product Management Lessons From The World Of Castlevania
Castlevania is a classic video game I first played in 1986, and instantly fell in love with. It’s a platformer with amazing music, crisp graphics, and monsters. Lots and lots of monsters.

The game is very rewarding–but can also be brutally, frustratingly difficult. Just like being a product manager.
January 12, 2010 1 Comment
Predictions & Trends For Casual Games In 2010
Last year I made some predictions about casual gaming in 2009. Let’s grade my precog skills, then gaze once again into the crystal ball to conjure predictions for casual gaming in 2010.

December 22, 2009 4 Comments
Slideshare! Casual Game Trends 2009
A couple weeks ago, I attended a business conference on casual games. There have been many good reports on key findings. Here’s my summary of interesting trends, plus a VC’s perspective on where things are heading.
I’m particularly interested in the idea of meta gaming, and how that could be applied to businesses outside of gaming to drive engagement and reap benefits…
August 3, 2009 No Comments
Introducing Ninja Rally: Ninjas, For Your iPhone & iPod Touch!
Today: Shameless self-promotion as I introduce everyone to my company’s first-ever iPhone game: Ninja Rally.
Tomorrow: We’ll pull back the curtain to look at lessons learned from the development and release of this game.

May 4, 2009 2 Comments
Predictions For Casual Games In 2009
Yesterday, we looked at trends in casual gaming for 2008. Today, I’m offering my predictions for casual gaming in 2009.

December 21, 2008 9 Comments
Casual Game Trends In 2008
When we’re not talking product management at Product Management Meets Pop Culture, we’re talking casual games. (Not a surprise, given my gig @Gamesville.)
Today, we’re looking at the top five trends in casual gaming in 2008…

December 20, 2008 3 Comments
The Casual Games Da Vinci Code
In the Casual Gamer’s Bill of Rights I put forward last week, it was #6 — “The right to games that help me understand the world and my place in it” — that proved most controversial among my circle of friends and developers, so I wanted to spend a little time discussing it and getting to the core of the argument.
November 7, 2008 No Comments












