A Meeting Of The Minds: Game Companies And The VCs That Fund Them

In 2009, a total of around $600.5 million was raised by game startups — that’s down 36% from the year previous, but is still a Lot Of Money. And venture capitalists remain bullish on the future of game funding.

How do you get a piece of that action? What’s it like to work with a venture capital firm? What do VCs look for in an investment?

The MIT Enterprise Forum’s New England Games SiG and the New England Venture Capital Association co-hosted an event last night titled “A Meeting Of The Minds: Game Companies And The VCs That Fund Them” to help answer those questions. Here’s my summary…

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Product Management Lessons From The World Of Castlevania

Castlevania is a classic video game I first played in 1986, and instantly fell in love with. It’s a platformer with amazing music, crisp graphics, and monsters. Lots and lots of monsters.

The game is very rewarding–but can also be brutally, frustratingly difficult. Just like being a Product Manager.

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Slideshare! Casual Game Trends 2009

A couple weeks ago, I attended a business conference on casual games. There have been many good reports on key findings. Here’s my summary of interesting trends, plus a VC’s perspective on where things are heading.


I’m particularly interested in the idea of meta gaming, and how that could be applied to businesses outside of gaming to drive engagement and reap benefits…

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